Base64 Decoding
Decodes data encoded with MIME base64.
char CharToSixBit(char c)
{
char lookupTable[] = {
'A', 'B', 'C', 'D', 'E', 'F', 'G', 'H', 'I', 'J', 'K', 'L', 'M', 'N',
'O', 'P', 'Q', 'R', 'S', 'T', 'U', 'V', 'W', 'X', 'Y', 'Z',
'a', 'b', 'c', 'd', 'e', 'f', 'g', 'h', 'i', 'j', 'k', 'l', 'm', 'n',
'o', 'p', 'q', 'r', 's', 't', 'u', 'v', 'w', 'x', 'y', 'z',
'0', '1', '2', '3', '4', '5', '6', '7', '8', '9', '+', '/'
};
if (c == '=')
{
return 0;
}
else
{
for (int x = 0; x < 64; x++)
{
if (lookupTable[x] == c)
return (char)x;
}
return 0;
}
}
char* Decode(char* data, unsigned int count) {
int length, length2, length3;
int blockCount;
int paddingCount = 0;
length = count;
blockCount = length / 4;
length2 = blockCount * 3;
for (int x = 0; x < 2; x++)
{
if (data[length - x - 1] == '=')
paddingCount++;
}
char* buffer = malloc(length);
char* buffer2 = malloc(length2);
for (int x = 0; x < length; x++)
{
buffer[x] = CharToSixBit(data[x]);
}
char b, b1, b2, b3;
char temp1, temp2, temp3, temp4;
for (int x = 0; x < blockCount; x++)
{
temp1 = buffer[x * 4];
temp2 = buffer[x * 4 + 1];
temp3 = buffer[x * 4 + 2];
temp4 = buffer[x * 4 + 3];
b = (char)(temp1 << 2);
b1 = (char)((temp2 & 48) >> 4);
b1 += b;
b = (char)((temp2 & 15) << 4);
b2 = (char)((temp3 & 60) >> 2);
b2 += b;
b = (char)((temp3 & 3) << 6);
b3 = temp4;
b3 += b;
buffer2[x * 3] = b1;
buffer2[x * 3 + 1] = b2;
buffer2[x * 3 + 2] = b3;
}
length3 = length2 - paddingCount;
char* result = malloc(length3);
for (int x = 0; x < length3; x++)
{
result[x] = buffer2[x];
}
free(buffer);
free(buffer2);
result[length3] = '\0';
return result;
}
Example
char* data = "amRmZ3NkaGZzZGZzZCA2NDQ1ZHNmc2Q3ZmcvKi8rYmZqc2RnZiUkXg==";
char* value = Decode(data, strlen(data));
Output
jdfgsdhfsdfsd 6445dsfsd7fg/*/+bfjsdgf%$^